[PEAK Challenge] Talking About the Villains in Mabinogi Mobile
감쟈
![[PEAK Challenge] Talking About the Villains in Mabinogi Mobile](https://peak-file.nexon.com/uploads/20260618_0850_6a0b03dd.webp)
Taking part in the Nexon PEAK Post Challenge
▶https://peak.nexon.com/post/1744
Mabinogi Mobile has its three great villains.
And they are...



Lorna / Molly / Evan.
Just when you’ve almost forgotten them, they pop back up, start talking to adventurers, and become a whole nuisance again.
I’m a story-skipper through and through, so I don’t know their exact deal, but....
I can let Molly and Evan off because they’re cute,
but Lorna? I think she crosses the line.
(Kept getting hit with dialogue prompts while running Abyss, which slowed my play down)

Ever since this feature came out, I’ve been getting a whole lot of use out of it. ^^
For villains, the two I’ve gotten relatively attached to are Molly and Evan.

Molly lets you exchange all kinds of stuff with Abyss relics,
and her talkative personality is kind of part of the charm, so even if I see her a lot, I just let it slide.

Evan also has a lot of good items, so he’s great for weekly trades.
But aside from the efficient side of things,
there’s another reason I don’t mind it when Evan shows up.

It’s simple: solidarity.
Evan works overtime like it’s his regular diet.
Every time you talk to him, he’s saying he has too much work and he’s exhausted.
He doesn’t even come find me for no reason either—I’m the adventurer, I finished all my missions, and he’s basically showing up to check them.
Evan and I are in a business relationship, is what I’m saying.
[Mabinogi Mobile] Evan Working Overtime BGM 1 Hour

He works overtime so often the official team literally made overtime BGM for him. ㅠㅠ
I also work in a field where overtime happens pretty often, so Evan started seeming more and more pitiful to me.
He was already working and still squeezed out time to come see me,
so do we really need to be that cold to him?

Meanwhile, Lorna just seems to be out there hanging around.
All three are top-tier villains when it comes to bothering adventurers, but
they’re all pretty and distinctive enough that I can’t bring myself to fully hate them.
Of course, if they were just uncle-type characters, there’d be no mercy.
devCAT definitely knew what they were doing there.
I get that the devs probably want us to see them often enough to grow attached,
but Lorna isn’t really a character you have any reason to see in normal gameplay,
so I feel like giving her some other role would be better.

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