A daily care Artifact event—kind of like Tamagotchi.

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A daily care Artifact event—kind of like Tamagotchi.

Hello.

This is Mapo Gamtwig.


Last Thursday!

A new character was added to DNF Mobile.

Along with the release of the new character, and to go with the winter season, an event started where you can get an Artifact!

So, let’s go over how it works and what you should do first.

This time, the Artifact is a ‘Steamed Bun.’

This event is all about raising your Steamed Bun and turning it into a Unique Steamed Bun,

so, kind of like a Tamagotchi, you need to take care of it every day.

Quick event overview

If you spend Fatigue each day, you earn crafting attempts, and with those

you can use Steam, Manage Temperature, and Change Packaging.

Our goal is 2 Epic options on a Unique-grade Artifact!

Let’s aim for that and get into it!

Use up Fatigue

It doesn’t matter where you spend your Fatigue.

I ran Castle of the Dead once for the daily mission,

then used the rest up in Hell Party.

Um.. no Exceed,

and only 3 Epics too..

Go to the event

You can see the crafting attempts have been added now, right?

From here, you just make the Artifact using Steam, Manage Temperature, and Change Packaging.

Following the order the menus are laid out in, you should use Steam first to make it a Unique-grade Artifact,

then use Manage Temperature to roll the option rarity up to Epic,

and finally use Change Packaging to get the option you want.

Steam

It starts at Uncommon, and if you get lucky (2%), it can go all the way up to Unique in one shot.

I got lucky and reached Rare in just 6 tries,

and on the 9th try, it became Unique.

You’ll need to make the other two Unique the same way as well.

Manage Temperature

This is where you roll the option rarity.

Since the option values you can get change depending on the option rarity,

it’s better to roll the rarity first, then go for the option you want afterward with Change Packaging.

Change Packaging

Once you’ve rolled your options up to Epic grade through Manage Temperature, now you use Change Packaging to get the option you want.

Since the options that appear are different for each color, take a look below first and use that as a reference for which option to roll before anything else.

Red - Strength/Intelligence

Blue - Physical/Magical Attack Power

Green - All Elemental Damage/Elemental Damage

The event period is pretty generous too, so make sure you get the option you want!!