A Brief Recap of MapleStory’s Monthly Updates in 2025 #리캡 뜻
마빡도로시
Hello.
The keyword for this post is “recap,” which simply means briefly organizing and summarizing moments that have already passed.
MapleStory has also offered simple ways to look back, whether through the official website’s brief records of content completion or
https://maplestory.nexon.com/promotion/event/2025/20251213/event01
through New Year’s letters that showed scenes from previous updates.
In this post, I wanted to look back a bit more closely by going month by month through the main themes and major points of each update. Since the December update is still too recent, I only organized things from January through November. After putting it all together, it was interesting to see that some updates felt smaller than I remembered, while others made me think, “Has it already been that long?”
Q1: What updates were there in January-February 2025?
The items that had been announced after December’s NEXT showcase were carried out during this period.
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Event theme: <Dawnstar Banquet>
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New content: <Union Champion> & <Champion Raid>
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New boss: <Baldrix>
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The weekly maximum number of crystals that could be sold was changed to 90
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Improvements, including the removal of the daily Link Skill transfer limit
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Official support for Direct X 11
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Addition of a world-integrated boss system
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Addition of a party reward distribution system
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Emoticon improvements
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Medal UI improvements
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Added Maple Hands Auction linkage
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Event theme: <Cernium Octo Festa>
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The Golden Octopus made its first appearance..
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Event <Champion Double Up>
Q2: What updates were there in March 2025?
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Event <Champion Challenge>
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<Cernium Octo Festa> continued
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Golden Octopus event, part 2
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A Star Force revamp that no one had expected: the maximum was expanded to 30 stars
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The Destiny weapon liberation quest was added
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Pattern improvements for bosses from Damien to Baldrix
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Added <HEXA Stat> 3
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Improved so that the area remains active even after leaving the Restraint Ring area
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The Grandis world map was replaced
Q3: What updates were there in April 2025?
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22nd anniversary event <Campus Life>: a Maple University concept
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22nd anniversary offline events were also held alongside it
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Event <Haste MAX>
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Combat experience improvements
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A full-scale UI revamp
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New content: <Maple Home>
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Adjusted Intense Power Crystal prices / Azmos Canyon difficulty
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MVP system revamp
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Expanded the number of cosmetic item slots
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The Golden Hammer system was removed
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Added full voice-over to Arcane River
Q4: What updates were there in May 2025?
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Additional 22nd anniversary event <Club Introduction Fair>: a minigame relay
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Event <Tower of Dimensions>: a high-difficulty obstacle event
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Event <World Best Punch King SEASON 3>
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Summer pre-event <Summer Countdown>
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Cash Shop UI revamp
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UI A/S patch
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<Maple Library>: including the addition of the Commanders' Books
Q5: What updates were there in June 2025?
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<ASSMEBLE> showcase
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<Challengers World> Season 2
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<Genesis Pass>
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New job: <Renn>
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Event theme <Twilight Eve Festival>: including co-op events (the one where you were told to fill sand), among others
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Added a function that resets skill cooldowns when entering a boss
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Added <Buff Sequence>
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The reset timing for all weekly reset content was unified to Thursday
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Applied personalization to fields level 60 and above
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Improved Spirit Pendant so its effect applies immediately upon equipping
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The Item Pot (Loot Goblin) system was removed
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Storage revamp
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The <Bounty Hunter> system was removed and the <Treasure Hunter> system was added
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Added <Blessing Rune>
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Added Collector’s Elixir
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Changed so that characters can also revive with the keyboard upon death
Q6: What updates were there in July 2025?
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Event <Goldrich’s Golden Vault>
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Event <Evernia Expedition>: an alpaca version of the Golden Octopus event
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Added <Ascent Skill>
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Added a mobile remote system: <Nexon Link>
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Improved some of Renn’s skills
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Improvements to <Treasure Hunter> and <Blessing Rune>
Q7: What updates were there in August 2025?
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New boss: <The First Adversary>
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Event: <Frontier Pass>: effectively a follow-up pass to <Challengers Pass>
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Event: <Blooming Evernia>: essentially the “fill the sand” event, season 2
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A weekly boss clear limit of 12 was added
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Boss rewards were adjusted, including pitched boss drop rates and Eternal piece drops
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Friends UI / chat window options UI revamp
Q8: What updates were there in September 2025?
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Event theme <Maple Hideout>
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Event <Victoria Adventure>
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Event <Rock Star Spirit of Stone!>: the flame box (alphabet) event
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Event <Power of Hangul>: a custom medal name event
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New Epic Dungeon: <Nightmare Paradise>
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Added <Plasma Heart> to the boss coin shop: a follow-up measure after the removal of <Black Heart>
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Opened the 4th slot for <Union Champion>
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Added the <Red Account> system
Q9: What updates were there in October 2025?
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Wild Hunter remaster
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Wild Hunter remaster event <SAVAGE>
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Event <Camila’s Autumn Light Store>: a cosmetic item shop
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Halloween event <Yeti’s Night>
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Content reward adjustments: changes to Intense Power Crystal prices
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Content <World Archive>: a new collectible codex feature
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The Sigil of Engraving system was removed
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Added a notification icon to anvil items in the Auction House
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If you're a hero, then
Q10: What updates were there in November 2025?
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Event theme <Monster Park Commotion>
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One Punch Man X MapleStory collaboration
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Event >Winter Countdown>
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The 5th job advancement process was simplified
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The story quest skip requirement for areas below Talahart was removed
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Added a HEXA Matrix reset scroll
Thank you for reading. I hope 2026 is a healthy year for you.


