A Record of My Main Character 곤류’s Progress Since Mabinogi Mobile’s Launch Day

곤류

A Record of My Main Character 곤류’s Progress Since Mabinogi Mobile’s Launch Day

This post was written as part of NEXON PEAK activities.


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I have been leveling 곤류, my main character, since
Mabinogi Mobile's servers opened on March 27, 2025.

Somehow, we have already spent over 1 year and 7 months together.
Through these 10 questions,
I want to look back on 곤류's progression and set out my goals for the future.


Q1. When did you create 곤류, and what prompted you to start?

1
I created 곤류 on March 27, 2025, the day the servers opened.


I had played the original Mabinogi for nearly 20 years,
and my interest in the Mabinogi IP extended to Vindictus, where I had also leveled a character to the cap.

The pre-release gameplay footage of Mabinogi Mobile did not look particularly interesting, though,
so I went in without high expectations.

Still, it was a new Mabinogi game. Shouldn't I at least give it a try?
That was how I started, and I am still playing the same character today.


Q2. Did you choose Monk from the start?

2
Surprisingly, I started as an Apprentice Warrior.
There was little information about the classes at launch,
and I thought a warrior class would make early leveling easier.

3
When it was time to change classes, I went with a support role, which I had always enjoyed.
Healer and Priest reminded me of Mercy from Overwatch,
so I chose Monk, which seemed to involve more movement.

At the time, I did not know that Bard was also a support class.
If I had known, I might have chosen Bard...


Q3. What was the most difficult moment in your progression?

4
It was when I obtained the "Prototype Weapon Rune: Countless Temperings" in Season 0.

5
Back then, prototype runes were slightly stronger than regular runes,
but many had effects that were difficult to put to use in combat.
Countless Temperings, on the other hand, increased attack power based on equipment enhancement levels,
which made it a particularly useful rune.

6
The problem was my Monk build at the time.
The idea that supports should also contribute offensively had not yet become part of the established meta,
so I was focused entirely on healing and support.

7
Rather than investing in damage-boosting stats such as critical hits or multi-hit enhancement,
I used Skill Haste and Attack Speed to deliver heals at an incredible pace.
And that was when I obtained an endgame-tier rune that boosted attack power.

8
I could hardly leave such a good rune unused...

In the end, I changed all the stats I had invested in
and switched to an accessory rune combination with high damage potential even by Monk standards.
I also had to learn a new damage rotation, so I had effectively changed the entire direction of my build...


Q4. What is your most memorable enhancement experience?

9
I failed 200 times trying to take my weapon from +15 to +16 and hit the pity limit. ^^...

In Mabinogi Mobile's engraving enhancement system,

the success rate drops to 1% starting at +15, and the resource costs rise considerably.
The number of Enhancement Recombustion Catalysts required also increases from 5 to 9.
With each attempt costing that much, I failed a full 200 times.

10
At the time, our guild had a "+15 Weapon Club" for people with bad enhancement luck.
Everyone else reached +16 before hitting the pity limit. Eventually, I was the only one left, and I had to rely on the guaranteed enhancement.

11
What made it feel even more unfair was that, unlike a normal successful enhancement,
a guaranteed enhancement at the pity limit resets your accumulated enhancement points.
The one consolation was that I later reached +17 after only a few attempts.
I chose to see that as compensation for the earlier struggle.

Still, the memory of hitting the pity limit for +16 has not lost its sting.


Q5. How far has 곤류 progressed?

12
I am still playing Monk, the class I chose at my first class change,
and my combat power is around 116,000.

Progression Area

Current Status

Weapon Engraving Enhancement

+19

Accessory/Emblem Engraving Enhancement

+15

Armor Engraving Enhancement

+14

Gems

2 Heliodors, an Intact Star Prism

Key 3-Line Gems

About 6

Magic Resistance

7,200


Given the cost and the uncertainty surrounding next season,
I have left my magic resistance at 7,200, which I reached by acquiring each piece of 해연 equipment just 1 time.
I have genuine respect for those who have invested beyond that...


Q6. Which item are you most proud of?

13
The "Odd-Eyed Cat Beanie" I received as a pre-registration reward.

You had to invite 5 friends to receive it,
so I asked friends from other games to help me get it.

It still has not been made available again, so when I wear it, people sometimes say they wish they had it too.
It also amuses me when people seem surprised and assume I must have a large circle of friends.


Q7. What matters most when styling 곤류?

14
Individuality, above all.
곤류's signature colors are yellow and brown.
I do not like wearing the same outfits as other people,
so I tend to mix and match pieces rather than wear a complete set.

When new outfits come out, I quickly dye them and show them off to my friends,
but I usually end up returning to 곤류's signature look.


Q8. Which area needs the most work right now?

15
My legendary pet's skills.
I have a legendary pet with useful stats,
but I was so focused on creating one that its skill setup ended up a mess.
In particular, I have had very little luck getting the Defense Reduction spell, which is useful for supports.

16
I am still attempting synthesis and promotion,
and I am now only about four more failures away from receiving a Legendary Pet Selection Box.
Hㅏ... Please let me succeed before then...


Q9. What progression goals would you like to achieve next?


A +20 weapon, more 3-line gems, and an optimized legendary pet skill setup.

17
Someone passing by once read my fortune for enhancement attempts
and predicted that I would succeed at 53% or 67% enhancement points.
My enhancement points are currently at exactly 48%...

18
Monks rely heavily on certain skills for damage,
so I also want to collect more 3-line gems with auxiliary, multi-hit, and movement damage.
Even as a support, I do not want to depend too heavily on my party members.


Q10. Which fashion item do you most want to obtain?

19
The 에델 그레이스 Formalwear Set...

20
At the time, I was convinced that my signature colors
had to cover most of an outfit, so I did not pull for it. Seeing a friend wear it has made me realize how beautiful it is...

I could simply use white as the base and yellow as an accent.
Why didn't that occur to me back then?
Now I am just waiting for the Lucky Box items to return someday.


I started Mabinogi Mobile without particularly high expectations,
but somehow, I have already spent over 1 year and 7 months with 곤류.

I still play Monk, the class I first chose,
but both my approach to progression and my taste in character styling have changed considerably.

I have memories of struggling with weapon enhancement,
along with the small satisfaction of owning a hard-to-get fashion item.

I have not finished building my legendary pet yet,
and I still have a +20 weapon and gem crafting to work toward.
There is plenty of room for this character to grow.

Even so, I have grown very attached to 곤류 since the day the servers opened.

For now, the next goal is a +20 weapon...
Please let it succeed at 53%...