MapleLand Maple Planet Meraen Class Recommendation! Cygnus Knights Wind Breaker Skill Build Guide
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Hello, this is Game Sky.
If you are playing Maple Planet or MapleLand 2.0, chances are you are enjoying the Cygnus Knights a lot right now. Flame Wizard is easy to level and has excellent damage, while Soul Master stands out with solid base stats and strong mobility despite being a warrior. Because those two tend to be more popular, Wind Breaker is not always the first pick, but it is still well worth considering. This time, we will go over the Wind Breaker skill build for the Cygnus Knights.
Let’s get started.
Contents
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1st Job
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2nd Job
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3rd Job
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Wrapping Up
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1st Job |
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Storm 1 → Double Shot 1 → Amazon's Eye M → Double Shot M → Critical Shot M → Focus M → Rest into Storm |
The 1st Job skill build is simple. Start by putting 1 point into Storm and 1 point into Double Shot. This lets you use skill attacks while keeping mana use to a minimum. After that, max Amazon's Eye first, since range is essential for an archer. The longer your range, the easier it is to hunt while taking advantage of terrain. Next, max Double Shot to secure damage on your main 1st Job attack, then max Critical Shot for a higher damage ceiling, and finish by maxing Focus.
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2nd Job |
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Storm Spike 1 → Bow Mastery 5 → Bow Booster 6 → Storm Spike M → Bow Mastery M → Bow Booster M → Soul Arrow M → Wind Walk M → Rest into Strafe |
From 2nd Job onward, the focus shifts to Booster, hunting efficiency, and utility that helps reduce meso and arrow consumption. At this point, you will start using Storm Spike as your new main attacking skill instead of Double Shot. As mentioned earlier, Booster comes first for the sake of attack speed, so make sure to invest in Bow Mastery and Bow Booster early. Then, in order, max Storm Spike for easier one-shot and two-shot thresholds, max Bow Mastery for more stable damage and accuracy, max Bow Booster and Soul Arrow for convenience and sustained utility, and then max Wind Walk to round out your utility and farming efficiency. Strafe is less preferred because it is a single-target skill.
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3rd Job |
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Arrow Rain 1 → Albatross 1 → Wind Piercing 1 → Arrow Rain M → Albatross M → Concentrate M → Dodge M → Wind Piercing M → Hurricane M (Level 100) → Bow Expert M (Level 110) → Puppet M → Rest into Wind Shot |
From 3rd Job onward, the build shifts into maximizing mobbing efficiency and finishing your core skills. Start by putting 1 point each into Arrow Rain, Albatross, and Wind Piercing to unlock the skills and pick up their utility. Then max Arrow Rain first, as it is your best lure-hunting skill, followed by Albatross and Concentrate. After that, max Dodge for survivability and better performance when gathering mobs. Once you reach Level 100, max Hurricane, and once you reach Level 110, max Bow Expert. Finally, max Puppet to finish out your utility, and that wraps it up.
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Wrapping Up |
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Today, we went over the Wind Breaker skill build for Maple Planet. This build should also serve as a good reference for MapleLand 2.0, and since Wind Breaker is a very cost-efficient class that is comfortable to level even on a small budget, it is definitely worth trying.
This has been Game Sky. Thank you!

