Azur Promilia CBT Impressions: Life-Sim Features Grounded in Reality!
피스타임

Hello!
I'm 피스타임, a Nexon Picker.

May 15 marked the start of the CBT for
Azur Promilia, a new game developed by Manjuu and published by Nexon.
A sandbox action RPG is an unusual genre mix.
I went in with high hopes, and now I'm here to share my hands-on impressions.
Kibo, you're mine!
Kibo: Fantasy creatures to share your world with

Azur Promilia features fantasy creatures
known as Kibo.

To recruit a Kibo to your team,
first soften it up by lowering its HP in battle,

then throw a card like this to capture it.

Each type of Kibo has its own abilities,
and some even let you hop on for a ride, like this one.

Some Kibo help you out in combat, too.

They can also lend a hand with work at your settlement.
There's even a system for strengthening your bond
by petting the Kibo you own.

Collecting all kinds of Kibo
and putting their abilities to work in different situations looks like a lot of fun.
Packed—absolutely packed—
with life-skill content!

As an open-world game, Azur Promilia
has puzzles that put your Kibo to use
and treasure chests scattered across the map.
There's plenty of fun to be had just exploring, too.

You can also chop down trees much as you would in real life,

or gather materials by mining,


then use facilities to craft items and process your haul.
These life-skill systems have a good deal of depth.

Even in my brief time with it, Azur Promilia
gave me a feel for its fantasy world of life alongside Kibo,
all brought to life through a lovely anime-inspired art style.

On top of that, from life-skill content with true-to-life details
to character collection, progression, and combat,
there's plenty to sink your teeth into,
so I'd say this is a release worth looking forward to.
![[메이플] 이건 진짜 현실 같다! 현실 고증 요소 톺아보기](https://peak-file.nexon.com/uploads/20260519_0329_1194e350.png)

