DNF Mobile’s Mentoring System: A Feature I’d Like to See Return
네오필

I’d like to make a simple case: I wish the mentoring event would return to DNF Mobile.
The 화산파 제자 event in 2024 was one of the few systems that brought longtime players and newcomers together naturally. Since then, though, there has been little sign of anything similar.
Why the 화산파 제자 Event Worked

The 화산파 제자 event, first held in May 2024, followed a simple formula.
When newcomers entered the 강림 안톤 raid for the first time alongside established players, both groups received extra rewards.

Established players already knew the Anton raid well, so having one newcomer in the party did not significantly slow their clear times.
The extra rewards, combined with the satisfaction of guiding someone else, made it easy to see why the event was well received.
The fact that it returned in October of the same year gives some indication of how positive that response was.

A linked friend-invite event also offered rare underwear avatars to attract newcomers. There was a noticeable difference in the community atmosphere with and without a mentoring system in place.
What Newcomers Need Now

▲ Instead of mentoring, a simulation about raising your disciple 캐럴…
Unfortunately, none of the raids added since then have offered a similar system.
There was no dedicated mentoring event for the Black Dragon raid, and the same is true of the current Sirocco raid.
The Sirocco raid requires at least 167,000 Exorcism to enter, but it becomes considerably harder when everyone in the party only just meets that threshold.
As a result, players tend to favor experienced teammates, which can make even finding a party feel daunting for newcomers.


The 2 elite dungeons present a similar problem.
Newcomers accustomed to easy farming dungeons sometimes hit a wall when they first enter an elite dungeon, then turn to the community to post about the experience.
Barriers like these can cause players to leave. I think a permanent mentoring system at this stage of progression could make a noticeable difference in how quickly newcomers find their footing.
Taking the Reputation System Further

DNF Mobile has a reputation system that lets players give their party members a positive or negative rating after a clear.
The idea is sound, but it is disappointing that a high or low reputation score currently makes so little practical difference.

▲ This sticker did come in handy, but the reward has stayed the same for years…
Couldn’t the system become much more meaningful if it were linked to mentoring, whether by keeping a record of the help players give newcomers or by tying that help to specific rewards?

▲ Time for new rewards with each reputation season
The 사신수 주작 creature awarded for clearing 소멸의 공동 익스트림 offers an example of how that could work.

As someone who has played DNF Mobile for over 1500 days, I often see experienced players comfortably clearing the Sirocco raid in parties of just 3~4.
A mentoring event would make it entirely feasible to bring one or two newcomers along, with tangible benefits for both groups.
I hope that bringing this system back could make at least a small improvement to both the community atmosphere and new-player retention.
