Spend the golden holiday on Maple Planet! Hunting ground recommendations included, too.
용혁순


Hello, this is Nexon Picker Yonghyuksoon.
Lately, I’ve been spending a lot of time in MapleStory Worlds. It’s a sandbox platform where you can jump into all kinds of games built around the MapleStory IP, and more broadly, a place where creators are making experiences with various Nexon game IPs.
What makes it especially interesting is that these servers aren’t just run by directors or official teams—regular users can create and manage them too, so there’s no shortage of different ideas and experiments. Mapleland was the previous breakout hit, and during this golden holiday stretch, the server that really drew a lot of attention was Maple Planet.

It kicked off open beta on April 24 and, as of now, has the highest peak concurrent player count. Unlike Mapleland, which became hugely popular by recreating pre-Big Bang Maple all the way through the Pirate class, Maple Planet uses boosted rates, so there aren’t nearly as many slow, dragging sections. That was a big part of why I got especially interested in the Warrior and Pirate classes and decided to try them out myself!
Warrior Leveling Log

To be honest, I didn’t raise a Warrior in Mapleland either, so I never fully got the struggle people talk about with “Jeonboong.” But once I actually played it, I felt it right away... the early skills are rough, and even after you learn them, the effects just don’t feel that satisfying.

Thankfully, Maple Planet makes that early first job stretch much easier to get through thanks to the instructor quests, so getting from level 10 to 20 is pretty smooth. After that, if you party up in Ant Tunnel, moving on to second job is easy too, and because it’s a boosted-rate server, even the climb into third and fourth job feels relatively manageable. For me, that’s one of the big draws—it just makes the game more enjoyable overall.
It really made me think that Planet would be a great place to try classes I never had the courage to touch in Mapleland—classes where third and fourth job are great, but first and second job feel too rough to commit to.
Recommended Hunting Grounds

|
Level |
Hunting Ground |
Key Point |
|
1~10 Lv |
Maple Road basic quests |
Finish around the level that matches your job advancement |
|
10~20 Lv |
Job Training Grounds |
Complete the instructor quests given by the job advancement NPC |
|
20~30 Lv |
Ant Tunnel, Sleepywood + signpost quests |
Some players also push through with Moon Bunny pig parties |
|
30~42 Lv |
Mushroom Kingdom quests |
The returning Mushroom Kingdom is great for fast leveling |
|
42~50 Lv |
Moon Bunny or Path of Time 1 |
Choose your hunting ground based on your class |
|
50~70 Lv |
Kerning Square CD |
The returning Kerning Square hunting spot |
It varies a bit by class, but overall, this is basically the standard route for hunting grounds.
There aren’t many party quests, so in Maple Planet, partying up in regular hunting maps has pretty much become the norm!
And that wraps up my look at Maple Planet as a golden holiday game pick, along with some recommended hunting grounds!